So we’re one step closer to Blackest Night with the first of two preludes to it, introducing us to Atrocitus as the leader of the red lanterns as well as the introduction of Saint Walker and the re-emergence of the Star Sapphires, while giving you a Easter egg of Larfleeze at the end (tune in next time for his crazy ass). To refresh our memories, in Green Lantern: Secret Origins we learn Atrocitus is a infamous murderer with a group called the Five Inversions obsessed with slaughtering the Green Lantern Corps and the Guardians of the Universe for the Manhunter’s galaxy wide massacre that killed Atrocitus’s family. In Secret Origins, Jordan and Sinestro defeated before he could kill William Hand. Well, our story begins right after Sinestro Corps War ends, Sinestro is awaiting execution in a Green Lantern Sciencecell, while the Guardians deal with the consequences of releasing the power rings nonlethal protocol. When Green Lantern Laira searches out a certain member of the Sinestro Corps and murders him in cold blood, the Guardians order the formation of a new subdivision within the Green Lanterns called the Alpha Lanterns, hybrid soldiers of lantern and Manhunter, to keep the regular lanterns in check. Laira flees only to have her ring replaced by a new, sinister that replaces her heart with boiling rage. Forged by blood and hate the red lanterns emerge and strike at the green and yellow light, Atrocitus yearning revenge on the legendary defenders who beat him years ago. So Hal Jordan and Sinestro must band together with the mysterious blue Saint Walker, who teaches them green and yellow are no longer the only lights in the universe, the spectrum has shattered and others are coming…
Again, like with the last book, this Should not be your first step into the world of Green Lantern. If you didn’t read SCW, you are pretty screwed trying to follow. However, once again the writing by Geoff Johns is amazing and the art is violent and colorful. Fans of lantern will love this story centered around fan favorite Atrocitus, who kicks major ass as always. May the gaming gods bring you glory and “With blood and rage of crimson red ripped from a corpse so freshly dead together with our hellish hate WE’LL BURN YOU ALL- THAT IS YOUR FATE!” red lantern oath.

So a couple days ago we heard from Savior the games that disappointed him, and well some more immediately came to mind. Some may not agree on one in particular, but I got my reasons and plus I heard it’s sequel was better. If anyone has anything we missed or a game that really pissed you off, please a comment below or hit up Savior_gaming @ twitter. Well, here we go with a counter point to Savior’s 5th game he covered on his list.
1. Aliens Colonial Marines (aka worst self given birthday present ever aka five years of my hopes and dreams gone up in napalm flames aka alien penis drinking game number 2)- well the aliases for it say a lot but that doesn’t include the dip shit alien A.I., crappy story, terrible voice acting, a shitty inventory system, and one of the worst final boss fights ever. Piss on this game at your leisure, my friends.
2. Resident Evil 6- so what happens when you can’t pick who the hell your game is for? 7 characters, 4 interconnected campaigns, 2 kinds of enemies and a shitty new character upgrade system. Characters like series legends Leon Kennedy and Chris Redfield are reduced to discount Jack Bower and a drunken C.O.D reject; I don’t have any real idea what the plot is but there is a guy that turns into a zombie T-rex, a Godzilla sized dementor, and drug peddling cricket people…Yep.
3. Batman: Arkham Origins – You had an amazing trailer and a awesome Joker-free premise. We got a moody Batman, Arkham City’s Christmas leftovers full of glitches, a annoying leveling system, and SPOILERS: all this is a way to retell how Batman and Joker first met and Bane first used his super-duper steroids. By the way, too much Nolan bro. Too much damn Nolan. It ain’t horrific but enough to bum you out and make you want to drink.
4. Assassin’s Creed- let’s pretend there was no 1, just 2 and on. So much bullshit. Water kills, near impossible perfect assassinations, god damn pain in the ass civilians always in the way, crappy fighting mechanics, and a main character that’s just there. The story is fair but you may need help getting through it without breaking your controller.
5. Outlast- I give them this, it looks nice. I get why I’m probably going to get hate mail but truth is I’ve had this game shoved down my throat for months after it released and wasn’t impressed. Whereas Alien: Isolation was a game where you needed luck and brains to survive the intelligent alien, Joes, and looters; most of Outlast’s threats can be outrunned. The camera’s battery dies ridiculously fast to where it becomes annoying. I admit, I haven’t finished it and I’m sure it’s fine but the first hour or two in didn’t make me a huge believer.
First, I have to say we at Saviorgaming.blog are saddened by the recent passing of one of horror’s greatest director’s, George A. Romero. Zombies were never the same after the first three films in his legendary Dead series: Night of the living dead, Dawn of the dead, and day of the dead. The fourth installment, Land of the Dead, was met with much wide recognition. The fifth installment, diary, I consider a underrated gem. Diary of the dead features a group of college film students in the woods with their sullen Professor, filming a movie when strange reports come in of the dead coming to life. The film chronicles first- hand there experiences through first person film surviving a zombie outbreak, commenting on how the rational world melts away around them. Romero cleverly uses our main character (who we rarely see at all, because he’s behind the camera 95% of the time) to demonstrate our society’s over-dependence on the internet and our obsession with recording and reporting every second of our lives to validate our lives. I can believe the main actors are college kids living in northeast PA (two-thirds of the movie they are trying to get to Scranton, our hometown). The zombies are Romero’s classics but work for what the movie’s point is. There is enough strange moments to make the movie memorable and the narration is bleak but profoundly thought provoking. Though not as well know as the other entries in the series, Diary of the dead deserves a watch if you want to remember Romero as a man who used the living dead to say something about us and the times we live.
Rest in Peace George A. Romero, the godfather of zombies.



First Encounter Assault Recon; it’s kind of a stupid name but the acronym fits better : F.E.A.R. It’s a first person supernatural shooter that came out the beginning of the PS3 era. You play as Pointman, the new guy on the F.E.A.R team who deal with paranormal phenomenon. He has heightened reflexes and a strange connection to Paxton Fetel, a psychic psychopath with a small army of cloned replicants at his disposal. As Pointman gets closer to his target, he keeps getting followed by Alma, a projection of a young girl. What ties this all together? I admit, I think this game gets a little too much credit in the horror department but its still creepy full of dark atmospheres, eerie noises, and a few good jump scares. One of Alma’s last appearances is pretty chilling (just not the ending). The shooting is simple but trusty, but the true fun comes when using your adrenaline fueled reflexes to slow down time. Trust me when I say you will need to use this ability, your flashlight, and your ammunition wisely because it can all run out in a blink in a eye. My problem with the first F.E.A.R as well as the trilogy itself, I’m not really invested in the story. Much of the story has to be uncovered via files and answering machine tapes as well as radio broadcasts; as for characters, I got four characters and a couple of names. There’s a twist at the end that’s fairly disturbing but falls flatter than it should. Overall, the first F.E.A.R is worth a once over but that’s as far as it should go, so may the gaming gods guide you away from creepy ass Alma.








