Stunt Flyer Xbox and PS5 Review

Stunt Flyer on Xbox Series S/X and on PS5 (PlayStation version available June 12th) were both sent to me by the people over at Ultimate Publishing. I always like working with these guys and appreciate when they send me games to check out.

Stunt Flyer is a very basic and user-friendly game when compared to its original Nintendo Wii release. The PS5 and Xbox versions have much better graphics and contain a split-screen co-op mode and vastly better controls. The switch version, I am told, also has all this, but I haven’t played that version.

The game does show its age in some ways, the game tosses you straight into a tutorial, then just lets you free fly around. You fly through rings to start missions such as shooting targets with water balloons or flying through rings in a time attack sort of race. There are also about 50 gifts to collect. As an adult, I quickly grew tired of this.

There is a flip side to this; my 8-year-old daughter loved the game. The controls were simple, and the graphics are cute. She crashed the plane just to see the character shake his fist at the screen a few times. Most of the missions are also not very difficult, and the only punishment for taking a long time is that you have an easier time improving on the score later if you want.

This game is honestly not bad, but it very much seems to be for younger kids. If you are a parent looking for something reasonably priced to play alongside your kids, $15 is a small price to pay to see them smile. I would never buy this game for myself, but with my daughter, it was a 9/10 experience. Best wishes, and may the gaming gods bring you glory.

Resident Evil 9 reveal trailer

It’s finally here! I’ve followed any news I could since Resident Evil VIII: Village, wondering where the story would go now that Ethan’s story is finished. We’re introduced to our new protagonist, Grace Ashcroft, who’s wrapped up in her own mysterious story. If this is your first time seeing the trailer, I don’t want to spoil a very familiar locale, just that I freaked out as well as the title drop. RE: Requiem is dropping 2 weeks after my birthday, and this is absolutely my most anticipated of 2026. May the gaming gods bring you glory.

Prey

Have you ever had that 1 game that haunted you? You wanted to get into it, pmped hours in, but never never clicked. Prey is one such game for me. Long time followers will know I wrote mini posts on my time with it nearly a decade ago. In my time away, I managed to finish it and months later my thoughts are still pretty potent.

We play as Morgan Yu, newly brought onto the Talos 1 space station by your brother to get a new life, with a fancy new job and life. Life looks great. That is until Morgan wakes up to catastrophe as a inky, black, extraterrestrial called the Typhon unleashing on the station. The Typhons can mimic nearly anything, living or inanimate as well as possess extraordinary abilities. Not only must Morgan survive but also uncover Talos’s secret while struggling to stay human, but then again, what is human?

So Prey is a hell of an experience. At first, I was expecting Bioshock in space. There are some pretty deep questions about humanity and identity in the game and it is a creative sim unlike no other. The number of solutions to problems is pretty impressive. The AI for the Typhons is pretty damn smart; you are tense because literally anything can be an enemy. Resources are scarce, and enemies hit extremely hard, and you do have to think about each encounter which is one of my favorite things about the game but also why I hate it. Normal for prey is hard on any other game. Story mode is the medium setting. This game will kick your ass if you aren’t a surviaal, stealth, horror veteran. The only complaint I truly have is the pathfinding is rough; you’re definitely going to be looking up videos because many times during my playthrough, the hub confused and mislead me. The setting is beautifully rendered. The music fits like a glove. I seriously recommend this game with caution because while not an easy game, there is a lot of great things to experience. May the gaming gods bring you glory.

Section 13 PS5 Review

Section 13 on PlayStation 5 was sent my way by the people at Ocean Drive Studios, who have a lot of great stuff coming up, and I always appreciate getting to see it. A special shout-out to Fabi from Extra Life as well, for always being a great help.

Section 13 is a roguelite twin-stick shooter, and currently only offers a single-player experience. The story is pretty nice in the fact that it has a real one, which is rare in this genre. You start out playing as Red, a spunky girl who always seems a bit too happy for the security guard at a top-secret organization. This becomes even more true when you find out she was raised by a single dad when her mom went missing years ago.

Red is quickly sucked into Section 13, a wild ride of workplace shenanigans, mysterious monsters and weapons that would be at home in any sci fi movie or zombie movie. Fancy a shotgun? It is an option, want to swing a sledgehammer around you can, weird arc gun that I don’t think is scientifically sound, but just works, it’s yours.

All this sounds fun, and for a $20 price tag, it is, but how does it function? It functions as you would expect. Move with the left stick, aim with the right stick, and fire with the trigger. Use the D-pad to switch weapons. Circle lets you dodge, and for a time, you are invincible. Each run unlocks an assortment of different currencies you can use to unlock weapons you can start your run with, permanently upgrade your characters (each upgrade applies to all of them), or unlock character-specific backstory.

Today is June 6th, 2025, and at the time of this writing, I will admit the game is a 7/10 experience. While the story is fun, and the game is fun to play, it is really meant to be played with more than one person. I mention today’s date because later this month, online multiplayer is set to be added, and come September, couch co-op is set to be added as well. Once Online is added, it will definitely bring my score up to an 8. Couch co-op is also a great addition that I feel games ignore far too much in this day and age, and at a $20 price point, this is a hard game to pass up. Best wishes, and may the gaming gods bring you glory.

Final Fantasy Tactics Ivalice Chronicles

Honestly there isn’t a ton to say here. Fans have waited a long time,and listened to a lot of rumors. This time,it turns out it’s real. Enjoy the announcement trailer below,and join me in killing time until the release in September. Best wishes and may the gaming gods bring you glory.

Yasha: Legends of the Demon Blade PS5 Review

Yasha: Legends of the Demon Blade on PS5 is an action RPG/rogue-like that was sent my way by the people over at 7Quark, whom I always appreciate and, admittedly, had a blast playing.

There is more than one character, and the story starts out slightly differently depending on who you choose. This doesn’t matter too much as you play through, as all of them anyway. In fact, every town’s person appears in all 3 stories but plays different roles. This was kind of interesting to me, but it isn’t for everyone. The story isn’t why most people play these types of games anyway, as it is always about that one more run.

The game did make me hate crabs though

Each run lets you collect more of several in-game currencies so you can upgrade your weapons or your character for subsequent runs. This lets you hit harder, dodge more, take more hits, or whatever, depending on what you pick or on your character.

The graphics of what is essentially the Edo period are nice, and the controls are fluid. Each time I died, I could tell what I did wrong, and I never felt it was poor game design, just poor decisions on my part. This isn’t to say the game is without issue. I wish I could choose a new character whenever I wanted, instead of having to play through the story of a character before swapping, as an example. Some of the power-ups are also far too expensive and require you to basically run through the story multiple times to afford.

But is the game worth playing? I think so. I enjoyed my time with the game and see no issue with it. I have paid more for worse games. It is a solid 7/10 experience. Best wishes, and may the gaming gods bring you glory.

Trident’s Tale PS5 Review

Trident’s Tale on PS5 was sent to me by the fine folks at 3DClouds, and I always like to acknowledge that up front and share my appreciation. Trident’s Tale is an adventure game first and foremost; you play as a wannabe pirate named Ocean. I say wannabe, but it isn’t long before tragedy strikes her life, and she has her own small ship, a crew, and is on her own adventure to find the Storm Trident.

No Shortage of skeletons to shoot

With a stolen sword and a gifted gun, Ocean will do what pirates do: kill more skeletons than you will bother to count. Find more treasures than you will know what to do with, and craft bigger and better weapons for yourself and your ship. This will allow you to sail the ocean, kill more enemies, destroy more ships, and collect more treasures while following a story to match any other pirate game you’ve ever played.

This sounds like a weird joke, but honestly, what you see is what you get with Trident’s Tale. If you think the combat looks basic but fun, you would be right. It is mostly slashing your sword with one button, dodging with another, and a few skills. They do quite a bit with this combination, but it isn’t anything you have never seen before. The ship combat is again a matter of sailing and shooting. It functions well, and I have no complaints about it.

Visuals and sound are once again exactly what they seem like. Both sound nice, and for a $25 price point, are downright solid. They won’t wow you, but they aren’t disappointing.

This picture serves no purpose; I just like it.

You may have noticed, all I have said about this game is that the game is very much what you see is what you get. I don’t have any complaints about it. I also don’t have any high praise for it. I would never discourage anyone from buying this game, as I have others in the past, but I also can’t recommend it. For me, this game simply exists as a 7/10 game. If it catches your eye, feel free to try it. Best wishes, and may the gaming gods bring you glory.

Roadcraft PS5 Review

Roadcraft on PS5 falls into a weird place for me. A long time ago, Saber Interactive sent me a copy of SnowRunner (PS4 Review) and was kind enough to ask if I needed an extra copy to check out the multiplayer. I said sure and gave it to my brother, the one person I knew would play it with me. We spent probably 40 hours playing before the release. The day Roadcraft went up for preorder, we did so. Fast forward to release day, and Saber sends me a copy and makes the same offer. I always appreciate working with them. This time, I was playing alongside my brother at the same time as you guys, and experienced the changes from 1.0 and then the first update, which I believe is 1.5.

First, if you go into this expecting another Snowrunner, you will be disappointed. This isn’t about beating the terrain in the same way Snowrunner was, and I don’t know why so many people expected it to be. The game follows you on your journey to help a group of areas recover after a massive storm hits them. You will be fixing pipes, clearing and repaving roads, cutting down trees, you name it, you will need to deal with it.

Won’t lie, I hate the pavers

The game starts you off simple enough. Preparing for the storm. This is where you learn the basics. How to drive a scout vehicle, how to get from one place to another, to turn sand into a basic road using a dump truck and a bulldozer. Then it’s on to how to use different things, such as how to send convoys or the crane to move objects. Personally, I hate the crane, but that’s a personal preference. I am getting better with it, but it is still annoying.

Graphically, the game is beautiful. I love watching the water ripple as I hit it and seeing trees wave in the breeze, or as I hit them with any number of machines because I drive like I have the extra insurance on a stolen rental car. I also love the sounds of the game. The sound of metal on metal when things collide, the individual engines of different machines and vehicles. It reminds me of being on a real construction site.

I do have some issues, however. One of the major ones is the damn pavers. Even after the update the damn things are hard to use. They get stuck on just about anything, even if you can’t see it. Loading them on trailers is hit and miss because, again, sometimes they get stuck on pretty much anything. Another issue I have, while not major, the multiplayer pretty much requires you to reinvite people any time you switch maps instead of just bringing people with you. I am sure there is probably a behind-the-scenes reason for this, but it is still annoying. I do love that I have the option to keep my previous progress or keep the multiplayer progress I have made with the money and experience staying regardless.

So the big question is, is Roadcraft worth it? Absolutely. This is the best construction game I have ever played. Do not, however, go into this expecting Snowrunner; it was never promised to you as that, and you shouldn’t expect it. This is an 8/10 experience, best wishes and may the gaming gods bring you glory.

Fantastic 4: First Steps trailer

Ok, so long time followers know I love Marvel’s First Family. I wrote a piece a while ago about what I wanted from them in the MCU ( What to do with Fantastic 4? ).

They’re here, along with bringing Silver Surfer and Galactus into the MCU. I love the vintage vibe the movie is going for. Ebon Moss as the Thing looks perfect. Galactus is perfect so far. I like the golden age costumes. There’s a lot of potential but the more I think, the more I’m afraid of this thing. While not as wretched as Fant4stic, I’m still seeing a huge uphill fight for this thing. I think. Starting with Surfer and Galactus is very risky. The 4’s crap track record adds anxiety as well as the serious dip in MCU quality in general. The first test screenings being meh don’t really help either. Time will tell but I am still cautiously excited. May the gaming gods flame on!

Pipistrello and the Cursed Yoyo

Pipistrello and The Cursed Yoyo on PS5 were sent to me by PM Studios, which is always great. You may know them for their more popular titles on PS5, Black Myth Wukong, and Honkai: Star Rail. So it’s always appreciated to work with them.

The cursed Yoyo has you playing as Pippit, a young yoyo star in training living off his family’s wealth in an attempt to live his dream of being the greatest yoyo star ever. He isn’t very good, comparatively speaking, but he tries hard. One day, he visits his aunt, probably to get more money, and his family home is under attack. Using his skills with a yo-yo, he fights his way to his aunt’s side just in time for her to be shot with a soul-stealing laser.

I won’t lie, the story is very basic. Your aunt gets trapped in your yo-yo and helps you get her soul back by destroying the batteries that trapped her. To do this, you defeat her corporate competition, which happens to be evil, more evil than she is, at least. The gameplay is a lot of fun, though. There are side quests, dozens and dozens of items, abilities, collectables, and such to collect.

The game also feels like a great throwback to the old days of action gaming, with four different sections of town to explore, and if you die, you just restart the room you were in. Stepping into water simply makes you lose your heart. The difficulty isn’t punishing, nor is it easy. Even better, at $20 it won’t break the bank. While the game does have some issues, many of the passive upgrades need to be bought, and you do this by collecting money in-game. However, the woman you buy them from is a germaphobe, so she won’t take money you already have. This means when you want an upgrade, you get a debuff, and she takes half the money you collect. When you pay her off, the debuff goes away, and the upgrade is yours permanently. Money lets you buy other stuff in the game, so it does serve other purposes.

Would I recommend the game? Sure, for $20, if you like games like this, it is a 7/10 experience. I don’t think this will be the game that brings you around to the genre, however. Best wishes, and may the gaming gods bring you glory.