RPG Maker MV Console Review (PS4)

As this always starts, huge thank you to NIS America for hooking me up with a copy of this one. You all know I have a history with the PC release so I was very excited to see how it translated to the PS4. Now if you want some small details about how NIS America doesn’t publish the console version you can look at mt preview from earlier last month.

RPG Maker MV Console Release Date

  This however will simply focus on the actual game play. First the tutorial will give you the basics of what you need to do, and it does it quite well. It will show you how to add tiles and how to use those tiles to make structures and how to add maps. It will also show you how to then use events to connect those maps. This is a bit weird to explain, but essentially events are used to do everything from transitioning from one map to another, to talking to NPCs and creating shops. The can be as basic as talking to a kid in a village that wants to whine about not having an apple to as advanced creating a 12 step quest that will result in that same kid getting an apple after your characters slay an ogre and deliver the apples he drops and making that kid run home and disappear all together, and yes you can do exactly what I just described with some patience and imagination.  

  The character creator is also quite easy to use, tho a bit limited. You can mostly just pick parts and change colors but there are quite a few parts to pick and choose from and you do have parts for men, women and children, and there is also a randomize option that you can keep hitting until you get something you like, or that is simply off the wall and use that. This for example is the picture of a character I made, his only purpose is to exist in the little game I am making, in fact the helmet he is wearing is only on his head so someone can ask him why he is wearing the helmet.

 

   

The map editor is amazing and far more in depth than anything you will find on console and is only matched on PC honestly by other game making software. There are thousands of tiles you can use to make your maps, from water to snow and desert. Trees and ocean,mountains basically just about anything you want, you can have. I even turned a motorcycle into a flying bike because, well reasons I guess, it was there. I simply felt the need to do it. You can design any kind of RPG trope you want from a cave to a tower to a city busting at the seams with activity. Or do what i did, be lazy and put four buildings and pretend they live in the middle of nowhere.

So far I have not scratched the surface of what can be done here. This is very much a how far down this rabbit hole do you want to dive situation. Want to make that old fashioned Dragon quest (Dragon Warrior) you always felt the world deserved, do it. he combat system is built right in. Felt that Final Fantasy VI could have been better? Do it right this time. (the only downfall is that there is no true active time battle system) but you can choose from some premade spells, items, and weapons or go into the system and start from scratch, design each and every item and what it does, each and every spell and how it is cast and its animation and yes, even the match on how damage is calculated. That is all at your disposal. Now you don’t HAVE to do that, you can simply use their stuff but they won’t stop you from messing with it.

Speaking of creating stuff, no RPG is complete without monsters, and yes those are tours to create and manipulate as well. From starting bats and slime to end game dragons. Or mess with your friends and just palate swap the slime until the end of time. Your call guys.

The game however isn’t perfect, mostly because for as great at creating stuff as it is, you have to be patient and sink time into it. You wont make anything truly decent without sinking a ton of hours into this, and YouTube will be your best friend. This isn’t made for people that want to dive in and make a game because that can’t be done. Even tho they managed to simplify making a game by taking the hardest parts out of it, and by that I mean coding and the actual part of designing all of these tiles, you still need to design all the cities and such and the characters. Also on one occasion the game crashed while I was saving and I lost about an hour of work, but seeing as how that was a one time thing that easily could have been on my end so I won’t hold that against it. I am truly looking forward to seeing what other people make. This game from me tho will get a 9/10, with the note that this game is designed for RPG fans that dream of making their own. Everyone else, probably won’t appreciate this game for what it is.. Best wishes and may the gaming gods bring you glory.

Focus Home’s ‘Othercide’ Lands on Nintendo Switch Sept. 10, Plus New Update on PC, PS4 & XB1

Focus Home Interactive and Lightbulb Crew have revealed that the hit horror-inspired tactical RPG Othercide will launch on Nintendo Switch on September 10! As Humanity’s last hope against the Suffering, you’ll lead your army of Daughters in deep turn-based battles against fearsome bosses, pulling off a spectacular dance of strategic actions and counters to survive.

What’s more, September 10 will also bring Othercide’s first free post-launch content drop to players on PC, PlayStation®4 and Xbox One. The update will introduce exciting new gameplay mechanics and “Dream Mode,” which will let players fully enjoy Othercide’s gripping campaign, story and lore with a more accessible level of challenge. This update will be available on Nintendo Switch later this fall.

Justice League Snyder Cut teaser

As a DC fanboy, I can tell you Whedon’s cut made me sad. Here, I see hope. I like that we get way more time to develop Flash and Cyborg; I like Steppenwolf’s updated design and the first appearance of Darkseid. I like Batman being more serious and the first look at Superman in the black suit. I hope there really is a glimpse of Lantern somewhere. I can’t wait to see it, despite the long ass runtime. May the gaming gods bring you glory.

Black Adam first look trailer

Black Adam is one of my favorite DC anti-heroes/ villains. I was skeptical of Dwayne Johnson as Adam but his narration is pretty badass and feels natural. I love the comic book styling and the intro of the JSA at the end, which opens up a whole new avenue of characters into the DC universe. I can’t wait for a true trailer. May the gaming gods bring you glory.

The Suicide Squad teaser trailer

So during the onslaught of DC trailers, we did get to see the roster for the new Suicide Squad movie. These are not really the A or B list characters like the first movie, but like the C and D list for the most part. While certainly a interesting roster, I’m curious what the finished product will look like, and hopefully it comes together good. May the gaming gods bring you glory.

 

Wonder Woman: 1984 trailer 2

I was afraid of this…The latest Wonder Woman trailer has a lot to offer but Cheetah immediately makes me think of a Cats 2019 extra gone rabid. I like Barbara’s fight against Diana but something about the effects seem more over the top than the first. While it’s a good trailer, I can’t help but be a little worried. May the gaming gods bring you glory.

 

R.I.P Chadwick Boseman

chadwick boseman

Yesterday we lost a great actor and a genuinely great man, Chadwick Boseman, most recognized as T’Challa/ Black Panther in the MCU. He passed away after a long, hidden battle with Colon Cancer at age 43. I, like many, are in shock and  from Savior and I, much love goes out to his friends and family. We lost a icon and a great talent too soon. Wakanda Forever.

Suicide Squad Kills the Justice League reveal trailer

So I’m a huge fan of Suicide Squad comics and when it was revealed the next Rocksteady DC game was going to be a Suicide Squad game, I was pumped…until I saw the trailer. While I like the character cast, something bothers me about the art style, though I admittedly love King Shark’s design. I think the idea of hitting the JLA during there first go is biting off way more than they could chew, like Enchantress from the movie. While we have plenty of time, since it ain’t dropping until 2022, I hope the gameplay kicks ass. May the gaming gods bring you glory.

 

FINAL FANTASY XIV ONLINE CELEBRATES 7TH ANNIVERSARY WITH ‘THE RISING’ IN-GAME EVENT

FINAL FANTASY® XIV Online today celebrates its 7th anniversary since the release of A Realm Reborn in 2013, introducing a special event that brings the festivities into the game for all to enjoy. The anniversary arrives alongside the title surpassing 20 million registered players as well as the release of Patch 5.3, which introduces an expanded Free Trial experience to make it easier than ever for new players to start their adventure.

The Rising anniversary seasonal event will run through September 14th and offers a unique questline whereby players will be tasked with helping out J’bhen Tia in Ul’dah. His exhibition of stained glass evokes memories of a pivotal moment in history, but he needs the assistance of a willing volunteer to ensure the event proceeds without a hitch! New rewards go to those who assist in this feat, including a Wind-up Ardbert minion and replica artwork to use in player housing.
 
All players level 15 and above, including new adventurers exploring Eorzea with the recently expanded Free Trial, are eligible to participate in the event and earn all of the rewards. Complete details about the event, including where players can begin the questline, may be found here: https://na.finalfantasyxiv.com/lodestone/special/2020/The_Rising/89gmadhdzc

Additionally, the Yo-kai Watch collaboration event is currently underway and will be available until the release of Patch 5.4. Players can obtain seventeen unique Yo-kai minions and weapons, as well as up to three mounts should they prove up to the challenge of collecting the full catalog of what’s on offer.
Patch 5.3 for FINAL FANTASY XIV: Shadowbringers™, titled Reflections in Crystal, released last week and brings a variety of new updates, including the final story act of the Shadowbringers expansion and update to the NieR-inspired YoRHa: Dark Apocalypse alliance raid series featuring a new story and thrilling battle encounters designed alongside guest creators Yosuke Saito and YOKO TARO.

Having recently announced 20 million total registered players, there has never been a better time for newcomers to begin their adventures in the critically acclaimed FINAL FANTASY XIV Online saga. The recently expanded Free Trial now includes all content from A Realm Reborn™ and the Heavensward™ expansion (and updates through Patch 3.56), as well as an additional playable race (Au Ra), and three additional playable jobs (Dark Knight, Astrologian, and Machinist). Free Trial players can enjoy hundreds of hours of award-winning gameplay and story experiences equivalent to two full FINAL FANTASY titles, without limit on playtime.
 
FINAL FANTASY XIV: Shadowbringers is rated T (Teen). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.