We all have a game we play…

Harvest_Moon_64_Coverart

We all have a game we play and can’t quite explain why. Some of us have been playing games for so long we have more than one. Way back in 1999 i bought a game called Harvest Moon for the N64. This was because I never found a copy of the SNES version I saw in a magazine years before,and that summer I easily spent hours every day in my room playing it. I was for whatever reason obsessed with making a little more money, planting a few more crops and befriending every villager I could. My mom and dad asked, both of which thought I was insane when I asked for it, asked me why I liked a game about farming so much. To be honest close to 20 years later, I still have no answer.

Not to long ago i heard about a game called Stardew Valley, which was basically this generations Harvest Moon and i was instantly intrigued. So for $15 I picked it up on PS4 and spent the next week logging in the equivalent to a full time job with some over time attached and my obviously now neglected girlfriend asks me why I even bought a game about farming and why I seemed to like it more than most of my other games. Again I have no answer. We all have games like that, games that for some unknown reason seem to drag us into its world kicking and screaming and won’t even let us know why. See I can explain the hundred hours Kerbal Space Program and Elite Dangerous have taken from me and why they will take more in the future. I just love space and theoretical space ships I will never see let alone fly.  But farming, that I can’t explain. Feel free to comment your unexplainable game or hit me up on Twitter or Facebook. Thanks for joining me and as always, may the gaming gods bring you glory.

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Kerbal Space Program Review

Kerbal

This one is a bit interesting as a game. The basic idea behind this is, as the name implies, you are in charge of the space program on the planet of Kerbal. And yes Kerbal is basically the earth,it even looks like it and has a moon called mun. The goal here is to collect science by building small rockets and sending your kerbals ( essentially people) on trips to various places on Kerbal and into orbit and eventually to the mun and other planets and satellites. This is far harder than it sounds given the at times awkward  controls and fairly realistic physics. Building a rocket that flies is pretty simple when its just a quick jump a few miles away but becomes far far more complicated when traveling to space, where you will have to not only deal with wind resistance but the rotation of the planet itself as well as gravity, all of which changes depending on where you are launching from Kerbal, the mun or any of the other bodies in the solar system. And yes your ships can explode killing your kerbals, i once flew one into the sun to see what happens.Pro tip, you burn up long before you get there. as always thanks for joining me, and may the gaming gods bring you glory.

TorstenV

Welcome sign

Just a quick moment to tell everyone a long time and personal friend of mine will now be posting here at Savior Gaming. Torsten V will mostly be covering various nerd culture, books, comics, movies the usual suspects while he works on his own book he is writing, and remember regardless of what he says, he is not a childrens author. Seriously, I have read his book. its not for kids. So enjoy his work and may the gaming gods help us all.

Why I Don’t Buy The Season Pass

Here is a topic that seems to be done to death, so I decided to kick that horse one more time. This one will be short and sweet, honestly I have two issues with season passes.

  1. Any time i have to buy stuff without knowing exactly when i will get it and what it will be it sets off a red flag for me. What if i don’t like it? What if it delayed or comes out at the same time as other stuff i want to play? Basically the answer is it sucks to be you.
  2.  Many times you are essentially buying whatever it is they choose to give you, and once they have your money really what is their incentive to give you a quality product. That really is all I have to say on the subject. I have bought a few “gold: edition games and have always been disappointed. As always thanks for joining me, feel free to leave your thoughts, and may the gaming gods bring you glory.

Young Frankenstein Movie review

Young Frnkenstien

Young Frankenstein is directed By Mel Brooks and written by Mel Brooks and Gene Wilder whom also stars in it. The movie  released December 15th 1974 and is a comedic take on the classic Frankenstein story involving the great grandson of the infamous Dr. Frankenstein  and upon inheriting his estate meets Igor, the grandson of, well Igor. In true Mel brooks fashion hilarity ensues. From the search for grand daddy’s private library, which the first book he finds is conveniently titled “How I Did It” to the realization that since in order for it to work everything must be bigger and as a German woman  more politely puts he must have a huge lower extremity. Aside from the black and white picture at no point in this movie did i feel like i was watching a movie that was made going on 43 years ago, and it definitely feels like a Mel Brooks movie easily equal to Space balls or Men in Tights.

My only real issue besides not knowing how of all of brooks movies is and how i missed this one is the very much reveals how many jokes seems to be in multiple Books movies, for example at one point it is pointed out that Igors hump used to be in the other side similar to the witches mole from Men in Tights, but i can forgive that since honestly it works. As always thanks for joining me, and may the gaming gods bring you glory.

Friday The 13th: The Game review

Jason

This game for me was long awaited. Finally an 80’s horror game where I simply have to kill everyone or try not to be brutally murdered. But does it live up to the dream? In a word, absolutely. Sure the game does have its issues, for example if its possible I can’t do it, but why can’t these kids jump over a damn fence?  And there are definitely some graphical issues when it comes to glitches and camera angles. That being said the game delivers well in the core concept. As Jason you play as an insanely over powered Jason from various movies and use your ability to sense where people are and teleport to their general area, tho it  far from perfect on where you get dropped, that is half the fun. You can then use various methods to kill the other players, for example the classic machete or stomping their head into a fire place.

Playing as the counselors is also fun, your job is to escape or kill Jason tho the later option is far harder than it sounds and will require a joint effort from everyone.  Other methods of escape include fixing a car or boat by finding the keys, battery and gas hidden throughout the area and you can even call the police, wait for them to arrive then make your way to the exit. This must be done with Jason constantly hunting you and the screams of others are occasionally heard in the distance. Another nice touch is the proximity chat,unless you lose yourself off in a private chat with friends all chat happens when you are close to other players, including Jason. This leads to some interesting things, like being stalked by Jason that is controlled Cleveland from family guy even while he is punching your head off your body. as always thanks for joining me, and may the gaming gods bring you glory.

Making a game Volume 1

rpg maker mv 2

So as I mentioned in my review of RPG Maker MV I am indeed making my own game. Don’t worry, I wont be trying to sell it to you. Its just something since i was a kid i wanted to know more about and this allows me to learn a bit. Some things that sound simple but are not is creating Items and skills. First off i recommend at first going generic, call healing items potions or herbs and weapons sword or whatever. See this isn’t because thinking up names is hard (tho I hate it) It will simply let you focus on the math involved in making skills. the formula works something like this, 100+a.atk-b.def  which basically means 100 plus players attack minus enemies defense. So you start with a base attack of 100, then add the attack power of the attacker, lets say 50 t get 150. then subtract the defense of say 55 to get a total damage of 95. Then comes the balancing act of making sure the skills do enough damage to the enemy without simply being over powering.  Items have a similar issue, for example they need to heal enough to be useful but not so much that you can just spam them to heal. Seriously if anyone has mastered this my game ( Called battle buddies as an inside joke) will probably come along a bit quicker. As always thanks for joining me, and may the gaming gods bring you glory.